MICHAEL GUEVARA
Game Designer, Programmer, Producer
INDIE PROJECTS
Project: Aurora Nova
Developer: Ex Astra Studios, led by Tim Sibiski @Asyranok
Active Dates of Contribution: October - November 2024
My Role: Narrative Writer
Summary: Aurora Nova is a story-driven, sci-fi, roguelike deck-builder where the player is a member of a highly advanced species struggling to avoid extinction. For this project, I was asked to join to help write some story pieces, usually short 2-3 paragraphs detailing minor story encounters, though of course I helped write just a bit of everything.
Project: Bubble Ball Bubble Bowl
Development Purpose: Produced as part of the 2025 Global Game Jam
Tools Used: Godot
My Role: VFX Programmer & Artist
Summary: A bubble sport for two players. Combining soccer, air hockey, and Suika Game, you'll hit bubbles into your opponent's goal and combine bubbles for even more points! Chaos and laughter are sure to ensue as you compete to win the Biannual Birmingham Double Bubble Bubble Ball Bubble Bowl. WASD for Player 1 and Arrow Keys for Player 2, or hook up two controllers.
Project: Radical Magnets
Active Dates: 2024
Development Time: ~2 Months
Tools Used: Unity, Visual Studio Code, Beepbox
My Role: Project Lead, Lead Composer
Summary: Control a pair of magnets that can repel and attract to avoid obstacles as you progress through this endless runner! My main focus working on Radical Magnets was the music composition, though I was also responsible for the management of the team and provided some scripts myself for the polishing of the game whilst the other programmers were otherwise preoccupied.