MICHAEL GUEVARA

Game Designer, Programmer, Producer

INDIE PROJECTS

Project: Aurora Nova

Developer: Ex Astra Studios, led by Tim Sibiski @Asyranok

Active Dates of Contribution: October - November 2024

My Role: Narrative Writer

Summary: Aurora Nova is a story-driven, sci-fi, roguelike deck-builder where the player is a member of a highly advanced species struggling to avoid extinction. For this project, I was asked to join to help write some story pieces, usually short 2-3 paragraphs detailing minor story encounters, though of course I helped write just a bit of everything.

Project: Bubble Ball Bubble Bowl

Development Purpose: Produced as part of the 2025 Global Game Jam

Tools Used: Godot

My Role: VFX Programmer & Artist

Summary: A bubble sport for two players. Combining soccer, air hockey, and Suika Game, you'll hit bubbles into your opponent's goal and combine bubbles for even more points! Chaos and laughter are sure to ensue as you compete to win the Biannual Birmingham Double Bubble Bubble Ball Bubble Bowl. WASD for Player 1 and Arrow Keys for Player 2, or hook up two controllers.

Project: Radical Magnets

Active Dates: 2024

Development Time: ~2 Months

Tools Used: Unity, Visual Studio Code, Beepbox

My Role: Project Lead, Lead Composer

Summary: Control a pair of magnets that can repel and attract to avoid obstacles as you progress through this endless runner! My main focus working on Radical Magnets was the music composition, though I was also responsible for the management of the team and provided some scripts myself for the polishing of the game whilst the other programmers were otherwise preoccupied.

RADICAL MAGNETS ORIGINAL SOUNDTRACK