
BUBBLE BALL BUBBLE BOWL

BUBBLE BALL BUBBLE BOWL
The year is 2098. Humanity has fallen. FIFA is ancient history. Seals rule the Earth. The newest sport: Bubble Ball, played Biannually at the Bubble Bowl hosted in Birmingham.

Genre: Arcade, Game Jam
Engine: Godot
Active Dates: 2025
Team Size: 11
My Role: VFX Artist, VFX Programmer
Development Time: 3 Days

Project Description
All assets are original, except for the Godot engine itself.
The demo contains multiplayer, physics-based movement, arcade-style scoring, leaderboards, options, gameplay options, and a beautiful water shader.
My role on this project was as the VFX artist/ programmer.
The goals for this project were thus:
Create a Game using the theme “Bubbles”
Try new things/ learn new skills/ step outside our usual comfort zones
Meet & work with new people and make friends!
This project was submitted for the Global Game Jam 2025

Credits
Lead Producer - Joshua Sime
Lead Programmer - Maximilian Fowlkes
Systems Programmer - Joel Joshi
VFX Programmer - Michael Guevara
UI Programmer - Xavier Grubb
Artist - Jeb Hunt
Artist - Kiron Khashnobish
Technical Designer - George Eltzroth
Sound - Jacob Allen Sensiba
Music - Alex Moon
Artist - Stefan Cherry